Nancy Baker Cahill Artist Talk Extra Credit

At Nancy Baker Hill’s Artist talk, I had the opportunity to see a portfolio of her artwork, as well as a first hand perspective of those art works from her point of view as a creator. Personally, I found that she was a very ambitious and unique person. Her work strays from the typical types of art forms I originally expected to see and the mediums she uses to create her art were especially unexpected. I have heard of AR before and used its technologies online within apps like snapchat or instagram, but until hearing about and seeing what Nancy desires and has been able to create with it, my understanding of XR/AR as an art form has deeply progressed. She refers to herself as a transdisciplinary artist. She combines traditional art with emerging technologies, science, and mathematics to create her pieces. In her art process, she begins traditionally, by sketching different concepts, and eventually translates them into digital art. Nancy's constant shift between traditional and digital arts is similar to the shift between modernism and post modernist art. Usually, her sketches start off quite basic, but with time, they evolve into something extraordinarily different, so much more obscure than her original design. I believe that Nancy's artwork is an excellent example of post modernist work in that it rejects the truth of our reality and tradition when it comes to art mediums. In rebellion Nancy produces new ideas that transcend what may be able to actually exist. One of her pieces that stood out to me was “Cento”, an experimentative bioengineered creature that relies on the voluntary participation of the public for its survival. Cento himself, really cannot exist and doesn’t really make any sense in the real world, however, Nancy and a team of other artists were able to conceptualize the idea of it, and manifest its existence into the world via digital technologies. “Cento” introduced a multitude of different ideas into the world such as ideas about how the emotions of humans are impacted when they are put in the position of caretaker towards digital “creatures”, how the digital creature might fit in our space when projected in it digitally, whether that may be by taking on the traits or look of animals here on earth. Another piece, or type of pieces by Nancy which stood out to me were her distorted 2d collages. On contrary to typical collages, Nancy's use of technology enables her collages to transcend the limitations of a 2d page. Her 2d images that make up the collage are able to dance around in the 3d world when viewed on a digital device. Rather than simply viewing the pieces as they are originally set up, technology makes it possible so that we can see the collages from a multitude of different perspectives. Viewing collages from the spatial front, behind, left, right, or even from on the inside becomes possible. Some of the short film pieces she featured in her presentation were of the same abstractions that the rest of her work followed. They were similar to her other AR/XR works in which different fragmented 3D pieces moved across the screen in an orchestrated matter. I believe that the audio portions that played behind her work is what really brought out some emotions for me while viewing. The feeling I felt overall was quite eerie however and during the last few art pieces she showed, I found myself looking away. Somehow, Nancy was able to make a bunch of shapes on a screen feel scary to me but I do think her short movies would definitely work well in some sort of sci-fi or horror film.